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About the Blended Synchronous Learning Project
Twenty-first century university students find it increasingly difficult to commit to regular face-to- face
classes, yet real-time interaction and collaboration are often essential to achieving successful learning outcomes. The BlendSynch project explores solutions to connect twenty-first century students with twenty-first century higher education.
About the project
Aims: to identify, characterise, and evaluate technology-enhanced ways of bringing together on-campus and geographically dispersed students and engaging them in media-rich synchronous collaborative learning experiences;
Focus: desktop video-conferencing, web-conferencing and 3D virtual worlds;
Outcomes: a compilation of innovative practices, a capability analysis of the technologies and a framework for tool selection and use together with a collection of exemplar learning designs;
Collaboration: collaborative networks are an integral part of the project and will include a practitioner network, case-study partners, a reference group and other higher education stakeholders;
Cases: six case-study implementations will be identified, supported, monitored and evaluated to trial and refine the technology capabilities framework and exemplar designs while simultaneously generating practical guidelines for staff;
Outputs: a Handbook, webinar series and nationwide workshops.
Added: Nov 30, 1999 Last Update: Nov 30, 1999 Category: B Hits Out: 0